| Networking Indians & Overseas Indians | News, Business, Heritage, Culture, Tradition, Networking |



Only two people out of hundred are really into gaming

news

A Huge opportunity especially in tier 2 and 3 cities where mobile penetration is huge

Pune (Nov. 26, 2014): Anibrain School of Media Design organized “Game Showdown-2014” – A unique concept of online gaming competition where participants from different age groups and professional backgrounds came together and competed to create their own game themes. The competition took place in 3 categories- Schools, colleges and professionals. Each category had participant groups where every group had maximum 5 participants. Game Showdown 2014 was held on online platform.

The Competition was followed by a Seminar on “Future of Gaming” where the prominent gaming industry experts shared their views on the future of this as rapidly growing industry and spoke on the enormous career potential this industry holds for those who aspire Gaming as their career.

Present at this event were, Mr. Jesh Krishnamurty, CEO, Anibrain School of Media Design, who spoke about Anibrain, its vision and initiatives, Mr. Venkat Chander, Co-Founder & Creative Developer at Axiom Studios who informed about Indie gaming, Mr. Syed Abbas, Director of Production at Ubisoft spoke about game production and the future and Mr. Vivek Dani, Founder & CEO at Rhippo games enlightened us on “Life as a game designer” Mr.Rajiv from Catapoolt. He will be talking on crowd funding for gaming industry.

Main purpose of this event was to create awareness and interest for this fast growing industry, which is about to touch 100 billion worldwide. Their aim is to show Indian students a new career path which can lead them to an amazing career in Game Industry.

Mr. Jesh Krishnamurty, CEO, Anibrain School of Media Design, said, “We are looking forward to see School of Media Design at a great height. We got 51 participating teams this year from across the country and are excited about it. I appreciate the participants and as well as their parents for encouraging them to participate.”

Mr. Syed Abbas, Director of Production at Ubisoft said, “The original concept is just a simple idea for what the game can be about. For instance, a simple game concept could be to make a futuristic 3D street racing game with hovercrafts with a setting akin to the current import tuner street racing scene of today's world. It can also be something as simple as making an action/adventure game where you're controlling a ninja.”

Mr. Venkat Chander, Co-Founder & Creative Developer at Axiom Studios said, “Only two people out of hundred are really into gaming. This is a huge opportunity especially in tier 2 and 3 cities where mobile penetration is huge.”

School of Media Design covered campaigns in Schools, colleges, gaming cafés and gaming studios to create awareness & interest about this niche area.

Technology has evolved in amazingly rapid speeds. If you need any real observable proof of the speedy advancement of digital technology over the years, take a look at the gaming industry. From the very early years of black-and-white 2D games like Pong (1972) to the first 3D game, 3D Monster Maze in 1981, and from primitive first-person shooters like Wolfenstein 3D (1992) to complex, life-like shooters like Battlefield 3 (2011), there’s no doubt that the gaming industry has seen its fair share of technological evolution from existing trends, which is the whole point of this initiative.

Mr. Vivek Dani, Founder & CEO at Rhippo mentioned, “The most important skill of a game designer is communication as a game is an interactive entertainment story.” He also spoke about the daily life of a game designer.

Mr.Rajiv Indimath from Catapoolt mentioned, “Global crowd funding was worth Rs. 5.1 billion dollar in 2013.”